name = Pointy tip
dir = pointy_tip
type = weapons
base = Weapon
model = pointy_tip.gmf
preview = pointy_preview.bmp
description = Sharp pointed spike for a variety of poking uses.
damagesounds = sounds\high_metal_tink.wav
normal = false 0 1 0
decal = pierce02.tga 0 0 1 .5 .5 0
attachsound = sounds\cmp_generic.wav
concussion = 0
piercing = 1
standard = 1
hidden = 1